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Topic: Helpinghand map gameplay (still needs work)

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[EZF] Leader
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Helpinghand map gameplay (still needs work)

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Still needs work and more stuff needs to be added to make map more fun.

[video=www.youtube.com/watch?v=PVvX7EdMCCQ]

Things to fix or add:

Make house bigger and add more entrances to make it more fair for zombies.

Perhaps allow people to escape house.

Take out many guns in first house since bigger house will make it easier for humans to survive.

Make barracaids easier to break for zombies.

Add music or sound effects.

Take out fire in house.

Make second house second floor window more easier to break.

Make more entrances to second house.

Make map longer by adding bigger forest outside or adding more objectives.

Fix latency issue for the map.



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Cushycush likes cushy pandas.panda-bear-funny-9.jpg?w=500&h=425

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[EZF] Leader
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I absolutely agree with the removal of much of the weapons and ammunition currently there. There are already ways to survive with the cading available in this map. The fire should probably stay unless it's causing the latency issue.

As for the map size I think it is fine.. this is just a survival/fun map, remember. If EZF wants a larger map, we'll work on an actual objective map, Cush. ;D

LMFAO @ Blasting that chicks crotch open with a whole round at about 4:00.

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It's 4:19.. got a minute?

[EZF] Killjoy: What does a vegetarian zombie eat?

[EZF] Zombie: GRAAAAAINS!

[EZF] Leader
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LoL i was laughing too (PERIOD ALERT!)
xD sorry for the girls who read this.

Anyways thnx for the input killjoy!

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